The Top Teams of WWE

Team builds, combos, how to beat Rob, how to beat Ishi, etc.

Moderators: Mysterious Stranger, radone

Postby donveersingh » Fri Jun 06, 2008 11:43 am

rancidtwinkie wrote:How would it fare against a team that has double Barrier as well?

They could lock you in the corner, using the SIF against you.
I thought that Lockjaws clogging up stuff was bad, but now barriers!??? Boo!
Donnnnnnnnnnnnnnnnnnnnn!

\liil liil/
User avatar
donveersingh
Masterpiece
Masterpiece
 
Posts: 1324
Joined: Fri Mar 24, 2006 4:22 pm
Location: Everywhere

Postby radone » Fri Jun 06, 2008 2:14 pm

rancidtwinkie wrote:How would it fare against a team that has double Barrier as well?

They could lock you in the corner, using the SIF against you.
Well if they lock you into a corner using your SIF agaist you you could either pick up or destroy the SIF.
Thursday's at the Connection on Renfrew 6pm
User avatar
radone
Unique
Unique
 
Posts: 4833
Joined: Wed Sep 28, 2005 10:45 pm
Location: Joe Mamma's House

Postby radone » Fri Jun 06, 2008 2:28 pm

number6 wrote: Maybe the Core Rules say otherwise....maybe specifying this would be helpful (secrets are for ppl on the show LOST).
The core rules do say that the target needs to stop when coming adjacent to an opposing character. Not sure how this is a secret.
Thursday's at the Connection on Renfrew 6pm
User avatar
radone
Unique
Unique
 
Posts: 4833
Joined: Wed Sep 28, 2005 10:45 pm
Location: Joe Mamma's House

Postby donveersingh » Fri Jun 06, 2008 3:52 pm

All 32 teams have been posted. http://www.hcrealms.com/forum/showthread.php?&t=235140

Notice that team 19 and 21 are virtual carbon copies of the winning team. It's not the team, but the player.

I also can't believe how many baaaad teams are in the top 32.
Donnnnnnnnnnnnnnnnnnnnn!

\liil liil/
User avatar
donveersingh
Masterpiece
Masterpiece
 
Posts: 1324
Joined: Fri Mar 24, 2006 4:22 pm
Location: Everywhere

Postby radone » Fri Jun 06, 2008 4:05 pm

donveersingh wrote:All 32 teams have been posted. http://www.hcrealms.com/forum/showthread.php?&t=235140

Notice that team 19 and 21 are virtual carbon copies of the winning team. It's not the team, but the player.

I also can't believe how many baaaad teams are in the top 32.
Yah there are quite often weaker teams and more thematic teams in the top 32 as some people don't expect to make it. One thing about having identical teams in the top 32 that don't do as well is that it really depends on who you play as well. if you get lucky draws how you play your teams. being that the winning team is a Barrier team if you don't win with it you probably aren't going to have many points so if you lose you will end up quite low in the seatings.
Thursday's at the Connection on Renfrew 6pm
User avatar
radone
Unique
Unique
 
Posts: 4833
Joined: Wed Sep 28, 2005 10:45 pm
Location: Joe Mamma's House

Postby Atomic Fire » Fri Jun 06, 2008 7:07 pm

donveersingh wrote:All 32 teams have been posted. http://www.hcrealms.com/forum/showthread.php?&t=235140

Notice that team 19 and 21 are virtual carbon copies of the winning team. It's not the team, but the player.

I also can't believe how many baaaad teams are in the top 32.


Dice are a factor too. I've played killer teams and just rolled crap.

The dice gods do have their way some time.
User avatar
Atomic Fire
Mail-Away LE
Mail-Away LE
 
Posts: 1000
Joined: Fri Jul 07, 2006 9:36 pm
Location: POW!

Postby number6 » Sat Jun 07, 2008 11:55 am

radone wrote:
number6 wrote: Maybe the Core Rules say otherwise....maybe specifying this would be helpful (secrets are for ppl on the show LOST).
The core rules do say that the target needs to stop when coming adjacent to an opposing character. Not sure how this is a secret.

I was under the impression the PAC would cover all the joys of the newly revised power.
I think there will be a lot of confusion over it for the next while. I know that Don and I were baffled about a few things when I tried to get it to work during Le Campaigna (having brought only the PAC).


On the top 32, it seems no matter how good ones team is, or how good of a player you are, this game has a lot of the Rock, Paper, Scissors thang going on for it. You can place consistently, but I think it is nigh impossible for anyone to dominate WW after WW tourney as there are too many random variables in play that a player can't possibly control....which is kinda cool imo.
LATTLAY FOTTFOY
number6
Super Rare
Super Rare
 
Posts: 3065
Joined: Wed Oct 26, 2005 5:35 pm

Postby radone » Sat Jun 07, 2008 6:30 pm

number6 wrote:
radone wrote:
number6 wrote: Maybe the Core Rules say otherwise....maybe specifying this would be helpful (secrets are for ppl on the show LOST).
The core rules do say that the target needs to stop when coming adjacent to an opposing character. Not sure how this is a secret.

I was under the impression the PAC would cover all the joys of the newly revised power.
I think there will be a lot of confusion over it for the next while. I know that Don and I were baffled about a few things when I tried to get it to work during Le Campaigna (having brought only the PAC).


On the top 32, it seems no matter how good ones team is, or how good of a player you are, this game has a lot of the Rock, Paper, Scissors thang going on for it. You can place consistently, but I think it is nigh impossible for anyone to dominate WW after WW tourney as there are too many random variables in play that a player can't possibly control....which is kinda cool imo.
That is very true. You can't plan for everything. I think that there is way too many different variables but the top players do win more then not. As Theo has stated luck falls in a 4 quadrant chart and a top player will win 3 of those.
Thursday's at the Connection on Renfrew 6pm
User avatar
radone
Unique
Unique
 
Posts: 4833
Joined: Wed Sep 28, 2005 10:45 pm
Location: Joe Mamma's House

Postby number6 » Sat Jun 07, 2008 7:25 pm

radone wrote:That is very true. You can't plan for everything. I think that there is way too many different variables but the top players do win more then not. As Theo has stated luck falls in a 4 quadrant chart and a top player will win 3 of those.

well make work of this 4 quadrant chart then...enjoy.
LATTLAY FOTTFOY
number6
Super Rare
Super Rare
 
Posts: 3065
Joined: Wed Oct 26, 2005 5:35 pm

Postby Mysterious Stranger » Sat Jun 07, 2008 7:32 pm

number6 wrote:well make work of this 4 quadrant chart then...enjoy.

I think there were five quadrants.
If I had a fish who was missing an eye, I'd name him Fsh.
User avatar
Mysterious Stranger
Herald of Theovis
Herald of Theovis
 
Posts: 2152
Joined: Wed Sep 28, 2005 3:54 pm
Location: Drexoll Games

Postby number6 » Sat Jun 07, 2008 8:23 pm

Mysterious Stranger wrote:
number6 wrote:well make work of this 4 quadrant chart then...enjoy.

I think there were five quadrants.

Wow, do I feel LOST....let the mystery continue.....
LATTLAY FOTTFOY
number6
Super Rare
Super Rare
 
Posts: 3065
Joined: Wed Oct 26, 2005 5:35 pm

Postby Mysterious Stranger » Sat Jun 07, 2008 8:39 pm

number6 wrote:
Mysterious Stranger wrote:
number6 wrote:well make work of this 4 quadrant chart then...enjoy.

I think there were five quadrants.

Wow, do I feel LOST....let the mystery continue.....


Wait, it was four. Five would have been quintrants.
If I had a fish who was missing an eye, I'd name him Fsh.
User avatar
Mysterious Stranger
Herald of Theovis
Herald of Theovis
 
Posts: 2152
Joined: Wed Sep 28, 2005 3:54 pm
Location: Drexoll Games

Postby number6 » Sat Jun 07, 2008 8:42 pm

Mysterious Stranger wrote:
number6 wrote:
Mysterious Stranger wrote:
number6 wrote:well make work of this 4 quadrant chart then...enjoy.

I think there were five quadrants.

Wow, do I feel LOST....let the mystery continue.....


Wait, it was four. Five would have been quintrants.

Let the mystery continue...oh how LOST I feel!!!
LATTLAY FOTTFOY
number6
Super Rare
Super Rare
 
Posts: 3065
Joined: Wed Oct 26, 2005 5:35 pm

Postby Mysterious Stranger » Sat Jun 07, 2008 9:01 pm

number6 wrote:
Mysterious Stranger wrote:
number6 wrote:
Mysterious Stranger wrote:
number6 wrote:well make work of this 4 quadrant chart then...enjoy.

I think there were five quadrants.

Wow, do I feel LOST....let the mystery continue.....


Wait, it was four. Five would have been quintrants.

Let the mystery continue...oh how LOST I feel!!!

Heh, no great mystery, chum. Just a simple comparison on the intersection between luck and skill. I don't remember the details of the quadrant, but the bottom line is that strong players are more likely to be able to weather bad luck.

The principle can be shown in "shenanigans", especially ones with very complicated twists on the rules (and new gaps to exploit) but even with ones with extremely random elements. Skilled players tend to do better I used to expect, but it shouldn't be that much of surprise: despite attempting to level the playing field, it's just something ELSE to adapt to, while a novice player is having a hard enough time with issues of Line Of Fire and power combinations.
If I had a fish who was missing an eye, I'd name him Fsh.
User avatar
Mysterious Stranger
Herald of Theovis
Herald of Theovis
 
Posts: 2152
Joined: Wed Sep 28, 2005 3:54 pm
Location: Drexoll Games

Postby number6 » Sun Jun 08, 2008 3:22 am

Mysterious Stranger wrote:Heh, no great mystery, chum. Just a simple comparison on the intersection between luck and skill. I don't remember the details of the quadrant, but the bottom line is that strong players are more likely to be able to weather bad luck.

The principle can be shown in "shenanigans", especially ones with very complicated twists on the rules (and new gaps to exploit) but even with ones with extremely random elements. Skilled players tend to do better I used to expect, but it shouldn't be that much of surprise: despite attempting to level the playing field, it's just something ELSE to adapt to, while a novice player is having a hard enough time with issues of Line Of Fire and power combinations.

Sounds like one of the greatest mysteries to me, the Golden Ratio....of Clix ;)
LATTLAY FOTTFOY
number6
Super Rare
Super Rare
 
Posts: 3065
Joined: Wed Oct 26, 2005 5:35 pm

Postby depster » Sun Jun 08, 2008 4:38 pm

what does SIF stand for :?:
User avatar
depster
Super Rare
Super Rare
 
Posts: 2180
Joined: Thu Oct 05, 2006 1:46 pm
Location: Vancouver the Connection on Cambie & Imperial Hobbies in Richmond

Postby Mysterious Stranger » Sun Jun 08, 2008 4:43 pm

d'epster wrote:what does SIF stand for :?:

Structural integrity field.
If I had a fish who was missing an eye, I'd name him Fsh.
User avatar
Mysterious Stranger
Herald of Theovis
Herald of Theovis
 
Posts: 2152
Joined: Wed Sep 28, 2005 3:54 pm
Location: Drexoll Games

Postby depster » Sun Jun 08, 2008 4:49 pm

Mysterious Stranger wrote:
d'epster wrote:what does SIF stand for :?:

Structural integrity field.


of course...Damon uses it very well...
User avatar
depster
Super Rare
Super Rare
 
Posts: 2180
Joined: Thu Oct 05, 2006 1:46 pm
Location: Vancouver the Connection on Cambie & Imperial Hobbies in Richmond

Postby donveersingh » Mon Jun 09, 2008 8:19 am

I keep thinking that people are expecting the Lady SIF to be in the next set. That would be much better than that stupid object.
Donnnnnnnnnnnnnnnnnnnnn!

\liil liil/
User avatar
donveersingh
Masterpiece
Masterpiece
 
Posts: 1324
Joined: Fri Mar 24, 2006 4:22 pm
Location: Everywhere

Postby radone » Mon Jun 09, 2008 9:09 am

donveersingh wrote:I keep thinking that people are expecting the Lady SIF to be in the next set. That would be much better than that stupid object.
Is that a character that has the properties of a SIF?
Thursday's at the Connection on Renfrew 6pm
User avatar
radone
Unique
Unique
 
Posts: 4833
Joined: Wed Sep 28, 2005 10:45 pm
Location: Joe Mamma's House

PreviousNext

Return to Strategy

Who is online

Users browsing this forum: No registered users and 1 guest

cron