Event Dials...

Team builds, combos, how to beat Rob, how to beat Ishi, etc.

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Event Dials...

Postby SonOfElwood » Sun Dec 02, 2007 10:47 pm

So has anyone got some feedback to give on using these dials yet? They look like they might be fun but I haven't tried them yet, any feedback would be appreciated...
"I'm sure millions of viewers...are wondering what it's like to wear the tights of justice. Well, it's tingly and it's uncomfortable."
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Postby Heckboy » Sun Dec 02, 2007 11:56 pm

We tried the Captain Universe dial at TPC during a 5-way 200 point mutiplayer after NGN.

It added just that much more chaos to an already chaotic environment.
Surprisingly fun - I was skeptical about their use, but that one time I did experience it, it was pretty entertaining.
Once the initial "Huh? It does what again?" wore off.
aka charlesdward @ HCRealms

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Postby donveersingh » Mon Dec 03, 2007 11:46 am

When I have used them for fun multiplayer games, they are fun. I just do not want them to be used as super BFCs in cut-throat competitive tournaments to be exploited. Using an Event dial for a tourney would be fine if the judge preposts it beforehand. I like the fact that they are completely optional. I wish they did the same for the Keywords.
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