Heroclix Challenge # 4

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Re: Heroclix Challenge # 4

Postby d'epster » Sun Feb 21, 2010 6:20 pm

wow...my head hurts from all this probability stats...excuse me while I really slow down the game and figure out what my best chances are...
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Re: Heroclix Challenge # 4

Postby Tofer » Mon Feb 22, 2010 1:12 pm

d'epster wrote:wow...my head hurts from all this probability stats...excuse me while I really slow down the game and figure out what my best chances are...


Pass me that scientific calculator, will you?

:lol:
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Re: Heroclix Challenge # 4

Postby d'epster » Tue Feb 23, 2010 3:37 pm

Tofer wrote:
d'epster wrote:wow...my head hurts from all this probability stats...excuse me while I really slow down the game and figure out what my best chances are...


Pass me that scientific calculator, will you?

:lol:


and don't forget to bring a bottle of Aspirin or Tylenol for your headaches :lol:
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Re: Heroclix Challenge # 4

Postby donveersingh » Sat Feb 27, 2010 1:16 am

What this scenario has completely ignored in real playing of heroclix is not only the chances to hit but who is the bigger threat to attack back. I would always attack Harbinger simply to remove the PC.

Besides this scenario is totally bunk. In a real game, king and queen would already be koed.
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Re: Heroclix Challenge # 4

Postby number6 » Sat Feb 27, 2010 1:26 am

donveersingh wrote:What this scenario has completely ignored in real playing of heroclix is not only the chances to hit but who is the bigger threat to attack back. I would always attack Harbinger simply to remove the PC.

Besides this scenario is totally bunk. In a real game, king and queen would already be koed.

LOL No scenario is bunk, and make it multiplayer and the weirdest shit happens :)
Oh wait, except the scenario where I have to do research.
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Re: Heroclix Challenge # 4

Postby donveersingh » Sat Feb 27, 2010 9:55 am

number6 wrote: SPowers have their place, but in less abundance

quoted for truth.
I'm tired of sps that are really unnecessary like modified perplex or dials with four sps showing.
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Re: Heroclix Challenge # 4

Postby donveersingh » Sat Feb 27, 2010 10:08 am

d'epster wrote:wow...my head hurts from all this probability stats...excuse me while I really slow down the game and figure out what my best chances are...

I don't see what the big deal is, I do this every round I play clix.

Oh, and btw, this is just grade seven math, only arithmetic involved.
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Re: Heroclix Challenge # 4

Postby number6 » Sat Feb 27, 2010 10:43 am

donveersingh wrote:...arithmetic...

I prefer MathMagical :P :P :P

Although I perversly enjoy being at a till (without a lineup) and giving the cashier a clean round denomination, say $20 on a $6.19 purchase. After they use the pretty number machine to calculate my change at $13.81 I offer up $0.06 in change in an attempt to get quarters instead of the crappy lower denominations in change.... this of course stymies the cashier who then trusts me to tell them what I should get back as change.
Something Chet taught me, and it is kinda addictive :twisted: :twisted: :D :roll:
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Re: Heroclix Challenge # 4

Postby d'epster » Sat Feb 27, 2010 11:13 am

Ate at Original Joe's on Broadway on Thursday night and after specifically saying that we needed 2-$10's and 2-$5's back in change, she came back 10 minutes later with 4-$5's. After, letting her know her mistake, she came back 5 minutes later with 2-$10's and 4-$5's then she realized she gave us 2-$5's too many.

So who says simple arithmetic is easy :lol:
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Re: Heroclix Challenge # 4

Postby LionKingXXVII » Sat Feb 27, 2010 11:45 pm

donveersingh wrote:
d'epster wrote:wow...my head hurts from all this probability stats...excuse me while I really slow down the game and figure out what my best chances are...

I don't see what the big deal is, I do this every round I play clix.

Oh, and btw, this is just grade seven math, only arithmetic involved.

I didn't read the whole thing...me lazy...but if it's all just arithmetic then there is definitely a element missing because if they are calculating chances to hit with 2 D6s then they would have to use "combinations" to calculate the probablities. Just sayin' :D :D :D
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